Types
monster-frog: nav-enemysource
Functions
monster-frog-hop-fast-code
monster-frog-hop-fast-code() => symbolsource
monster-frog-hop-slow-code
monster-frog-hop-slow-code() => symbolsource
Variables
*monster-frog-nav-enemy-info*
*monster-frog-nav-enemy-info*: nav-enemy-infosource
Types
tomb-beetle: nav-enemysource
tomb-beetle-fly-info: structuresource
Variables
*tomb-beetle-nav-enemy-info*
*tomb-beetle-nav-enemy-info*: nav-enemy-infosource
Types
tomb-boss-door: com-airlocksource
tomb-boulder-door: process-drawablesource
tomb-bounce-web: bouncersource
tomb-elevator: elevatorsource
tomb-plat-pillar: platsource
tomb-plat-return: base-platsource
tomb-plat-wall: platsource
tomb-sphinx: process-drawablesource
tomb-stair-block: process-drawablesource
tomb-stair-block-spike-info
tomb-stair-block-spike-info: structuresource
Fields
spike: handle
joint: int32
y-offset: float
up: basic
sounded: basic
tomb-stair-block-spikes: process-drawablesource
tomb-wing-door: com-airlocksource
water-anim-tomb: water-animsource
Functions
drop-pool(arg0: int) => objectsource
lift-pool(arg0: int) => objectsource
position-spikes(arg0: int) => symbolsource
tomb-sphinx-draw-beam(arg0: vector, arg1: vector) => nonesource
tomb-stair-block-collision
tomb-stair-block-collision(arg0: symbol) => objectsource
tomb-stair-block-spikes-init-by-other
tomb-stair-block-spikes-init-by-other(arg0: vector) => nonesource
Variables
ripple-for-water-anim-tomb
const ripple-for-water-anim-tomb: ripple-wave-setsource
Types
tomb-part: part-spawnersource
Functions
attach-pod-part() => nonesource
Types
tomb-beetle-button: tomb-buttonsource
tomb-beetle-door: process-drawablesource
tomb-button: basebuttonsource
tomb-door: process-drawablesource
tomb-plat-simon: process-drawablesource
tomb-simon-block: base-platsource
tomb-simon-button: process-drawablesource
tomb-smash-door: process-drawablesource
tomb-vibe: process-drawablesource
tomb-water-trap: process-drawablesource
Functions
simon-block-handler(arg0: process, arg1: int, arg2: symbol, arg3: event-message-block) => objectsource
tomb-plat-simon-handler(arg0: process, arg1: int, arg2: symbol, arg3: event-message-block) => objectsource
tomb-simon-block-init-by-other
tomb-simon-block-init-by-other(arg0: vector, arg1: int, arg2: int, arg3: int, arg4: int) => nonesource
tomb-simon-block-post() => nonesource
tomb-simon-block-trans() => nonesource
Variables
*tomb-simon-color-tbl*: inline-arraysource
*tomb-simon-sound-tbl*: pointersource
tomb-beetle-door-offsets
const tomb-beetle-door-offsets: inline-arraysource
Types
baron-pod: process-drawablesource
tomb-boss-bridge: process-drawablesource
widow: process-drawablesource
widow-float-seeker: structuresource
widow-oscillator: structuresource
widow-rand-vector: structuresource
widow-shot: guard-shotsource
Functions
baron-pod-init-by-other(arg0: vector) => nonesource
widow-after-stone-shot-talker
widow-after-stone-shot-talker() => intsource
widow-damaged-talker() => intsource
widow-general-flying-talker
widow-general-flying-talker() => intsource
widow-handler(arg0: process, arg1: int, arg2: symbol, arg3: event-message-block) => objectsource
widow-launch-bombs-talker
widow-launch-bombs-talker() => intsource
widow-launch-droids-talker
widow-launch-droids-talker() => intsource
widow-leave-perch-talker
widow-leave-perch-talker() => intsource
widow-shoot-gun-talker() => intsource
widow-stone-charge-up-talker
widow-stone-charge-up-talker() => intsource
widow-want-stone-talker() => intsource
Types
heart-mar: process-drawablesource
tomb-boss-catwalk: process-drawablesource
tomb-boss-catwalk-main: tomb-boss-catwalksource
tomb-boss-firepot: process-drawablesource
tomb-boss-pillar: process-drawablesource
widow-bomb: process-focusablesource
Functions
damage-pillar() => nonesource
heart-mar-init-by-other(arg0: vector) => nonesource
tomb-boss-catwalk-init-by-other
tomb-boss-catwalk-init-by-other(arg0: vector, arg1: int) => nonesource
tomb-boss-firepot-shrink-collision