Source DocsJak 2PackageslevelsfortressrescueOn this pageforresca-obssourceTypeselec-lock-gateelec-lock-gate: fort-elec-gatesourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-frameparams: elec-gate-paramspath-l: path-controlpath-r: path-controll-bolt: elec-gate-boltpart-on: sparticle-launch-controlpart-off: sparticle-launch-controlpart-spawner-left: part-spawnerpart-spawner-right: part-spawneron-start: pairon-stop: pairdividing-wall: elec-wallplane: elec-wallwall-y: floatwall-xz: floatlightning-quality: floatquality-enabled?: symbolpalette-id: int32actor-group: pointeractor-group-count: int32all-gone?: symbolMethodspre-shutdown: unknownelec-lock-gate-method-31(obj: elec-lock-gate, arg0: symbol) => symbolsourcefort-elec-buttonfort-elec-button: cty-guard-turret-buttonsourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-frameroot-override: collide-shapefocus-status: focus-statusbutton-status: button-statusnotify-actor: entityactor-group: pointeractor-group-count: int32timeout: floatbutton-id: int32event-going-down: symbolevent-down: symbolevent-going-up: symbolevent-up: symbolanim-speed: floatmove-to-pos: vectormove-to-quat: quaternionstart-up?: symbolMethodswaiting: unknownfort-led